Call of Duty passes $US1b revenue in 15 days – beating Hollywood's Avatar
Combined Activision Call of Duty Franchise beats Star Wars, Harry Potter series' box office. PLUS: Why you shouldn't listen to Kim Dotcom's stock predictions.
Combined Activision Call of Duty Franchise beats Star Wars, Harry Potter series' box office. PLUS: Why you shouldn't listen to Kim Dotcom's stock predictions.
Activision Blizzard says its video game Call of Duty: Black Ops II has grossed $US1 billion sales in 15 days – nosing ahead of the 16 days-to-a-billion record sent by Call of Duty: Modern Warfare 3 last year.
The company has reeled off a list of brag stats:
There's no doubt the game sector is hot. Males who played arcade games in the 1980s never stopped gaming. And the rise of social media and tablet-based games has now drawn women in equal numbers.
But it's also try that while Call of Duty is smashing records, few other games get close to its tally (one is Microsoft's Halo series; in November, Halo 4 grossed $US220 in 24 hours and $US300 million in its first week).
And while games sell for more up front (BlackOps II costs between $NZ95 and $NZ105), and gain some revenue from the likes of in-game sales and in some cases fees for multiplayer gaming, movies often double their box office through DVD sales, broadcast TV rights and (nascently) onliine sales.
#BlackOps2 is a disaster for the @callofduty franchise. Huge disappointment! I expect Activision Blizzard stock to drop.
— Kim Dotcom (@KimDotcom) November 12, 2012
Mr Dotcom made it to the Top 50 in one BlackOps global online leaderboard, but never warmed to the single or multiplayer versions of the game.
And his stock didn't pan out.
Activision's shares [NAS:ATVI] have risen $US10.56 to $US11.28 since BlackOps II was released, taking its market cap from $US12 billion to $US12.5 billion (or 12.5 times earnings and 3.5 times revenue).
However, over the past year the company's stock performance has been mixed.
While Call of Duty and other titles have performed strongly, Activision has struggled to stem defections from World of Warcraft, its massive online game that has around 10 million players on a monthly subscription (down from a high of 12 million).
The sluggish economy and the rise of free and "freemium" tablet and smartphones games have not helped.
Shares were up a modest 0.13% today on news of BlackOps hitting the $US1 billion mark.