Cybercriminals target kids’ IDs in $US135b gaming industry
Like all theft, cybercrime tends to follow the money.
Criminals tend to go where the money is and, according to Akamai’s latest State of the Internet 2019 report, today that place is online gaming.
The report said gaming has become one of the most active, lucrative and rapidly evolving underground economies fuelled by credential abuse, phishing
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